| Logo | Name | Location | Founded | Description | Items ▼ | Sold | For Sale |
|---|---|---|---|---|---|---|---|
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MFA2LAB | - | - | - | 1 | - | - |
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ALX | - | - | - | 1 | - | 1 |
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Algorex | - | - | - | 1 | - | - |
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Exper Vision | - | - | - | 1 | - | - |
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Vadic | - | - | - | 1 | - | 1 |
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Zip Chip Technologies | - | - | - | 1 | - | - |
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Access Associates | - | - | - | 1 | - | - |
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TechPoint | - | - | - | 1 | - | 1 |
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Artificielle Intelligence | - | - | - | 1 | - | - |
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Planet Oui Netware | - | - | - | 1 | - | 1 |
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Teles AG | - | - | - | 1 | - | 1 |
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Acconm | - | - | - | 1 | - | 1 |
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HEDAKA | - | - | - | 1 | - | - |
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JRX | - | - | - | 1 | - | 1 |
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Zentropix | - | - | - | 1 | - | - |
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VocalTec | - | - | - | 1 | - | 1 |
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Street Map Software | - | - | - | 1 | - | - |
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Association for Women in Computing | - | - | - | 1 | - | - |
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Glitchwrks | - | - | - | 1 | - | 1 |
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DT | - | - | - | 1 | - | - |
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Buildsoft | - | - | - | 1 | - | 1 |
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California Pacific Computer Co. | - | - | - | 1 | - | - |
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IEC | - | - | - | 1 | - | 1 |
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Zieher | - | - | - | 1 | - | - |
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NCSoft | - | - | - | 1 | - | 1 |
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VisiTrend | - | - | - | 1 | - | 1 |
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ShowPro | - | - | - | 1 | - | 1 |
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Hunter Interest | - | - | - | 1 | - | 1 |
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Dausit Corp | - | - | - | 1 | - | - |
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DataFax | - | - | - | 1 | - | - |
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Halted Specialties Co | - | - | - | 1 | 1 | - |
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Vintage Data Products / Core Memories Inc | - | - | - | 1 | - | - |
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BroadMax Technology | - | - | - | 1 | - | 1 |
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Crowncorder | - | - | - | 1 | - | - |
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Delphi Internet Services Corporation | - | - | - | 1 | - | 1 |
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Interactif Plan Systèmes | - | - | - | 1 | - | - |
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Batman Forever | - | - | - | 1 | - | 1 |
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OKGEAR | - | - | - | 1 | - | - |
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Gearhead | - | - | - | 1 | - | - |
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MacProject | - | - | - | 1 | - | - |
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Media Sound | - | - | - | 1 | - | 1 |
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Telos Systems Integration | - | - | - | 1 | - | - |
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Sound Ideas | - | - | - | 1 | - | 1 |
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William Tang | - | - | - | 1 | - | - |
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Premier Management | - | - | - | 1 | - | - |
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White Crane Systems | - | - | - | 1 | - | - |
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Strobe Data | - | - | - | 1 | - | 1 |
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NTL | - | - | - | 1 | - | - |
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Vision Top Technology | - | - | - | 1 | 1 | - |
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BusinessLand | - | - | - | 1 | - | 1 |
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Tempra | - | - | - | 1 | - | - |
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Communication Intelligence Corporation | - | - | - | 1 | - | - |
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Smith-Corona / Royal | - | - | - | 1 | - | - |
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Hardy Scale Co. | - | - | - | 1 | - | 1 |
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QSTAR COMPUTER | - | - | - | 1 | - | - |
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Matsuscom | - | - | - | 1 | - | 1 |
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ACNAP | - | - | - | 1 | - | 1 |
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Integral Technologies | - | - | - | 1 | 1 | - |
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RED ROCKET | - | - | - | 1 | 1 | - |
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Able-2 | - | - | - | 1 | - | - |
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Mickey's | - | - | - | 1 | 1 | - |
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Donald’s | - | - | - | 1 | 1 | - |
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IPSWITCH | - | - | - | 1 | - | 1 |
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Technical Design Labs | - | - | - | 1 | 1 | - |
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Dit-Mco | - | - | - | 1 | - | - |
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PowerNIC | - | - | - | 1 | - | 1 |
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EasiDock | - | - | - | 1 | - | 1 |
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ISOETEC | - | - | - | 1 | - | - |
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SoonMark | - | - | - | 1 | - | - |
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General Eastern | - | - | - | 1 | - | - |
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Raymarine | - | - | - | 1 | - | 1 |
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Visiowave | - | - | - | 1 | - | 1 |
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Azur Lane | - | - | - | 1 | - | 1 |
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National Prime Users Group | - | - | - | 1 | - | - |
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PLX Technology | - | - | - | 1 | 1 | - |
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RC1802 | - | - | - | 1 | - | - |
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WHO Software | - | - | - | 1 | - | 1 |
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MRLABEL | - | - | - | 1 | - | 1 |
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Instant Answers | - | - | - | 1 | - | - |
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Lyrica | - | - | - | 1 | - | - |
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Enviro Labs | - | - | - | 1 | - | - |
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C.W. Engle | - | - | - | 1 | - | 1 |
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McNitt | - | - | - | 1 | - | - |
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Leister Productions | - | - | - | 1 | - | - |
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Andrew Collin | - | - | - | 1 | - | 1 |
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Ditto | - | - | - | 1 | - | 1 |
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Westmate | - | - | - | 1 | - | - |
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USAS | - | - | - | 1 | - | - |
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Masaya | Japan | 1986 | Masaya (often associated with Masaya Entertainment) is a notable name in the history of Japanese video game development and publishing. Originally emerging during the 16-bit era, the company gained recognition for its involvement in developing and publishing titles for various consoles, including the Super Famicom and Sega Genesis. They were known for a diverse catalog that ranged from tactical RPGs to action-oriented arcade-style experiences. In the realm of retro computing and gaming, Masaya is remembered for its contribution to the golden age of Japanese software, helping to shape the landscape of niche genres. Their legacy remains a point of interest for collectors and enthusiasts of 90s-era gaming, representing the creative-driven development cycles typical of the Japanese software industry during that period. | 1 | 1 | - |
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Vax | - | - | - | 1 | - | - |
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BeBox | - | - | - | 1 | 1 | - |
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Fearns | - | - | - | 1 | - | - |
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Hescard20 | - | - | - | 1 | 1 | - |
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Planix | - | - | - | 1 | - | 1 |
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Provue | - | - | - | 1 | - | - |
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Aladdin | - | - | - | 1 | - | - |
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Core International | - | - | - | 1 | 1 | - |
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Buddy | - | - | - | 1 | 1 | - |
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Cambridge Memories | - | - | - | 1 | - | 1 |
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A Zillion | - | - | - | 1 | - | - |
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Better Business Bureau | - | - | - | 1 | - | 1 |
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Dynamics Research | - | - | - | 1 | - | 1 |
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ProFantasy | - | - | - | 1 | - | - |
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Fruit-bats | - | - | - | 1 | - | - |
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Hollerbach | - | - | - | 1 | 1 | - |
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St. Moritz Filter | - | - | - | 1 | - | 1 |
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Atheros | - | - | - | 1 | - | - |
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DPO | - | - | - | 1 | - | 1 |
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Supertron | - | - | Supertron is not a recognized historical entity in the annals of computing or video game history. While the name may appear in various fictional contexts or as a generic brand name in modern-day small-scale electronics, there is no documented record of a significant computer manufacturer, software house, or electronics brand by this name contributing to the retro computing era. Consequently, there are no established-founded or discontinuation years to report for a historical company of this name. | 1 | - | - |
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PennWell Publications | USA | - | Publisher of Computer Graphics World magazine | 1 | - | - |
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E-MU | - | - | - | 1 | 1 | - |
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Sio2USB | - | - | - | 1 | 1 | - |
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PCTEK | - | - | - | 1 | - | - |
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Micro Accessories of S.A. | Australia | - | - | 1 | 1 | - |
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Avante-Garde Publishing Corporation | - | - | - | 1 | - | 1 |
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Keon | - | - | Hong Kong-based calculator manufacturer from the 1970s, with offices in London, Hong Kong, and Melbourne. | 1 | 1 | - |
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AD563JD | - | - | - | 1 | - | 1 |
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87X | - | - | - | 1 | 1 | - |
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B.C.D. | - | - | - | 1 | - | - |
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Pammac Corporation | USA | - | - | 1 | 1 | - |
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I-BUS | - | - | - | 1 | - | - |
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SHISEIDO | - | - | - | 1 | - | - |
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VL-IDE | - | - | - | 1 | - | - |
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Kurzweil | - | - | - | 1 | - | 1 |
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Com-Mod | - | - | - | 1 | - | - |
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Allwinner | - | - | - | 1 | - | - |
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MGB Micro Products | - | - | - | 1 | 1 | - |
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Zaner-Bloser | - | - | - | 1 | - | - |
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Nola Press | - | - | - | 1 | - | - |
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Fafner | - | - | - | 1 | - | - |
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KonoSuba | - | - | - | 1 | - | - |
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Blue Chip Technology | - | - | - | 1 | - | - |
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Clark & Eaton | - | - | - | 1 | - | 1 |
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Micro Guide | - | - | - | 1 | - | - |
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Epic Banana | - | - | - | 1 | - | - |
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Korn | - | - | - | 1 | - | - |
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CIE Institute of Electronics | - | - | - | 1 | 1 | - |
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Detective Conan | - | - | - | 1 | - | - |
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Ebiten / Gem Drop | - | - | - | 1 | - | - |
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Palmtops | - | - | - | 1 | - | - |
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SLAM128 | - | - | - | 1 | - | 1 |
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Martelec | - | - | - | 1 | 1 | - |
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TravelClub | - | - | - | 1 | - | - |
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Mag | USA | 1977 | Mag, originally known as Mag Video, was a prominent player in the early video game industry during the late 1970s and early 1980s. The company specialized in the production of dedicated arcade-style consoles and early home gaming systems. They were particularly noted for their-handheld electronic games and early programmable consoles that catered to the burgeoning home entertainment market. While often overshadowed by giants like Atari, Mag contributed to the democratization of gaming by providing accessible, consumer-friendly hardware. Their products helped bridge the gap between professional arcade machines and the domestic living room, playing a vital role in the evolution of the home console-based gaming culture that defined the era. | 1 | - | 1 |
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PrintQ | - | - | - | 1 | - | - |
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Texe Marrs | - | - | - | 1 | - | - |
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Bauart | - | - | - | 1 | - | 1 |
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RockRoy | - | - | - | 1 | - | 1 |
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ICP DAS | - | - | - | 1 | - | 1 |
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Tornado | - | - | - | 1 | - | 1 |
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Phil Bertoni | - | - | - | 1 | - | - |
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ELNEC | - | - | - | 1 | 1 | - |
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KIM | - | - | - | 1 | - | - |
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Nikoffice | - | - | - | 1 | - | - |
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IDM | - | - | - | 1 | - | 1 |
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Heath Users Group | - | - | - | 1 | 1 | - |
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Concentric Network | - | - | - | 1 | - | 1 |
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Jakks | - | - | - | 1 | 1 | - |
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VX-MAXX | - | - | - | 1 | 1 | - |
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Newbridge | - | - | - | 1 | - | 1 |
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OSARIS | - | - | - | 1 | 1 | - |
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DTACK Grounded inc. | - | - | - | 1 | - | 1 |
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Don Roberts | - | - | - | 1 | 1 | - |
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Tim Onosko | - | - | - | 1 | - | - |
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Sideways Software | - | - | - | 1 | - | 1 |
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Entertainment On-Line Inc. | - | - | - | 1 | - | 1 |
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Moore | - | - | - | 1 | - | - |
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John J. Bell Jr | - | - | - | 1 | - | 1 |
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Cyber Gunner | - | - | - | 1 | - | - |
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Pour Zero | - | - | - | 1 | - | - |
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Glivec | - | - | - | 1 | - | - |
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MLE | - | - | - | 1 | 1 | - |
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Ebuyer | - | - | - | 1 | 1 | - |
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BlackBerry | - | - | - | 1 | - | 1 |
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ComponentSource | - | - | Software component marketplace | 1 | - | - |
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The Oral Cigarettes | - | - | - | 1 | 1 | - |
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Market Engineering | - | - | - | 1 | - | - |
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CMLS | - | - | - | 1 | - | - |
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Mailsafe | - | - | - | 1 | - | - |
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Omnicom Institute | - | - | - | 1 | - | - |
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OK TET | - | - | - | 1 | - | 1 |
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DataCal | - | - | - | 1 | - | 1 |
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Gardco | - | - | - | 1 | - | - |
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AdGuard | - | - | - | 1 | - | - |
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Curtis Manufacturing | - | - | - | 1 | 1 | - |
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Ex-Cell-O | - | - | - | 1 | - | - |
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TSMC | - | - | - | 1 | 1 | - |
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Sn2000p | - | - | - | 1 | - | 1 |
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Qtek | - | - | - | 1 | - | 1 |
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KOUZUISHIN | - | - | - | 1 | 1 | - |
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Stefan Johnson | - | - | - | 1 | - | - |
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PC DOS | - | - | - | 1 | 1 | - |
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State Farm | - | - | - | 1 | - | 1 |
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APC & TCP | Germany | - | - | 1 | - | - |
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Auto Mouse | - | - | - | 1 | 1 | - |
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Minitab | - | - | - | 1 | - | 1 |
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Logix | - | - | - | 1 | 1 | - |
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Mind Games | UK | 1984 | Mind Games was a notable British software publisher and developer during the golden age of the 8-bit home computer era. Primarily focused on the ZX Spectrum, Commodore 64, and Amstrad CPC platforms, the company specialized in publishing high-quality arcade-style games and puzzle titles. They were known for bringing a polished feel to the microcomputing market, often distributing titles that catered to the growing demand for home entertainment in the mid-to-late 1980s. While many contemporary developers focused on niche genres, Mind Games contributed to the vibrant UK software scene by providing accessible, engaging content for a wide range of hardware. Their catalog serves as a nostalgic touchstone for retro enthusiasts, representing the era of highly optimized-code-driven gaming that defined the-pre-console-boom landscape. | 1 | 1 | - |
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KnowledgeWorks Research | - | - | - | 1 | - | - |
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KEEN | - | - | - | 1 | - | 1 |