Showing 6001-6200 of 11798 brands
Logo Name Location Founded Description Items ▼ Sold For Sale
Contel - - - 2 - 2
Cultured Code - - - 1 1 -
Gemalutor - - - 1 1 -
Caching Tech Corp. - - - 1 - -
ASM - - - 1 1 -
Infineon Technologies - - - 1 1 -
Pflaum Verlag - - - 1 1 -
PC Micro-Informatique - - - 1 1 -
Hegener - - - 1 1 -
André Chénière - - - 1 1 -
Adder - - - 1 1 -
Hachette / Micro 7 - - - 1 1 -
Hachette / France Loisir - - - 1 1 -
SELTENE - - - 1 1 -
SCUZZY - - - 1 1 -
Eickmann - - - 1 1 -
Macworld / Moustrak - - - 1 - -
SUZO THE ARCADE - - - 1 1 -
MS-6323 - - - 1 1 -
FileBox - - - 1 1 -
NMC - - - 1 1 -
LavaMind - - - 1 - 1
Plessey Peripheral Systems - - - 1 1 -
JTM - - - 1 1 -
Beck-Teck - - - 1 1 -
CTL - - - 1 1 -
PageSetter - - - 1 1 -
LEVEL Vogel - - - 1 - -
FWB Incorporated - - - 1 1 -
Coletta - - - 1 1 -
Terry M. Walker - - - 1 1 -
Z100 - - - 1 1 -
MyTek - - - 1 1 -
Big Box Software - - - 1 1 -
Cardette - - - 1 1 -
PFS:Window Works - - - 1 1 -
SuperMatch - - - 1 1 -
TEC Inc - - - 1 1 -
Computer Software Associates - - - 1 - 1
Highpaq - - - 1 1 -
A&F Software USA - A&F Software was a small-scale software developer primarily active during the early era of home computing and microcomputers. While not a major household name like Sierra or Electronic Arts, they contributed to the burgeoning software ecosystem of the late 1970s and early 1980s. Their catalog typically consisted of utility programs and niche games designed for platforms like the Apple II or early CP/M systems. In the context of retro computing, A&F Software represents the era of independent developers who helped define the capabilities of early personal computers. Their work serves as a testament to the grassroots-driven nature of the early software industry, where small-scale creators provided essential tools and entertainment for enthusiasts exploring the frontiers of digital technology. 1 - 1
Neo Fami - - - 1 - -
aotta - - - 1 1 -
Thompson - - - 1 1 -
Leningrad - - - 1 1 -
Addax - - - 1 - -
Great Valley (GVP) - - - 1 1 -
Melodik - - - 1 1 -
Inspirion - - - 1 1 -
Human Technologies - - - 1 1 -
Hardlock - - - 1 1 -
ATMOS - - - 1 1 -
Viglan - - - 1 - -
KKQ - - - 1 1 -
Brotkasten - - - 1 1 -
Slotket - - - 1 1 -
SGS or SCS - - - 1 - 1
Hachette informatique - - - 1 1 -
日本テレネット TELENET - - - 1 1 -
Revues - - - 1 1 -
BudgeCo - - - 1 - -
Estes Electronics - - - 1 1 -
J&G Supply Co - - - 1 - 1
ASKA / SilverStar - - - 1 1 -
Cheetah Bollistick - - - 1 - -
River Hill Soft - - River Hill Soft appears to be an obscure or undocumented entity within the mainstream history of computing and video game development. There is no significant historical record of a company by this name contributing to the retro computing, software, or electronics industries. It is possible the name refers to a small-scale independent developer, a defunct hobbyist group, or a highly localized software house that did not achieve widespread commercial recognition or archival documentation. 1 - 1
Cocopar - - - 1 1 -
Wooting - - - 1 - -
Wabash Datatech - - - 1 1 -
Movie Maker - - - 1 1 -
Thinking Rabbit - - - 1 1 -
Sound FX - - - 1 - 1
Steve Ciarcia - - - 1 1 -
Bush & Holmes Hayden - - - 1 1 -
SPACEWALKER - - - 1 - 1
Theta Computer - - - 1 - 1
Comm... (unspecified) - - - 1 - -
Comcen Technology Ltd United Kingdom - - 1 - -
Tankmaus - - - 1 1 -
CV-777 - - - 1 1 -
Mighty Sonic - - - 1 1 -
MiroGRAPH - - - 1 1 -
SISUN - - - 1 1 -
Syslink Computer Corp - - - 1 - 1
ScanPlus - - - 1 1 -
AML - - - 1 - 1
Spring Group United Kingdom - - 1 - 1
Wickland Westcott - - - 1 - 1
MALAYSIA - - - 1 1 -
E2000C plus - - - 1 1 -
Durable - - - 1 1 -
LCS - - - 1 1 -
HyperMegaTech! United Kingdom - Retro gaming brand by Blaze Entertainment Ltd. producing handheld emulation devices. 1 1 -
Living Videotext - - - 1 1 -
MacLightning - - - 1 1 -
Eben A. Brown Publishing - - - 1 - -
International Software Corp Publishing - - - 1 - -
Arstonia - - - 1 1 -
Twinhead/UMC/GoldStar - - - 1 1 -
Keysight Technology - - - 1 1 -
Quantum Designs - - - 1 1 -
SATAN DISK - - - 1 1 -
Pecan - - - 1 1 -
EWU - - - 1 - 1
M0100 - - - 1 1 -
GBA1000 - - - 1 1 -
Baby Tower - - - 1 1 -
Chic Technology - - - 1 - 1
C4CPC - - - 1 1 -
Media Factory Japan 1990 Media Factory is a prominent Japanese publisher and media company, originally established as a division of MediaWorks. While widely recognized for its publishing arms in light novels and manga, the brand played a significant role in the intersection of media and gaming during the late 1990s and 2000s. They were instrumental in the distribution and branding of various multimedia-driven properties, often bridging the gap between traditional print media and digital entertainment. In the realm of retro computing and gaming-adjacent media, Media Factory is noted for its involvement in the production of high-quality soundtracks, art books, and specialized media-driven content that supported various Japanese gaming franchises. Their contribution lies in the holistic approach to media consumption, helping to build the multimedia ecosystems that defined the golden era of Japanese subculture and gaming-related media. 1 - 1
NIC - - - 1 - -
The Blender Foundation - - - 1 - -
Macro Technica - - - 1 - -
Bommerang - - - 1 1 -
Robcom - - - 1 - 1
Turbo56K - - - 1 1 -
New Vision Technologies - - - 1 - 1
Vintage Systems - - - 1 1 -
Cengage Learning - - - 1 - -
Sorcin - - - 1 1 -
Big Fish Games USA 2001 Big Fish Games is a prominent American developer and publisher that played a pivotal role in the evolution of the casual gaming market. Founded in 2001, the company became a household name during the mid-2000s by specializing in high-quality hidden object games, time-management titles, and narrative-driven adventures. Their massive library of digital content helped define the 'casual gaming' era on PC platforms. Beyond individual game development, Big Fish Games was a pioneer in the digital distribution model for casual titles, operating a successful storefront that predated the modern dominance of mobile app stores. Their contribution to the industry lies in their ability to bridge the gap between traditional desktop gaming and the accessible, highly polished experiences that paved the way for the modern casual gaming landscape. 1 - -
Retina - - - 1 1 -
Wolfram - - - 1 1 -
Metasoft - - - 1 - -
Globe Ticket Company - - - 1 1 -
AMust Corp. - - - 1 1 -
LAZERWARE - - - 1 1 -
Albert Sickler - - - 1 - -
1920 - - - 1 1 -
HQX - - - 1 1 -
See10 - - - 1 - -
MacMARKETER - - - 1 1 -
Option - - - 1 - -
Action Electronics - - - 1 1 -
Guépard - - - 1 1 -
FWB Software - - - 1 - 1
Byte by Byte - - - 1 - 1
Software Visions - - - 1 - -
Akron Systems - - - 1 - -
Z80-MBC2 - - - 1 1 -
Razormime USA - Razormime was a specialized software development entity primarily known within the retro computing and emulation communities. It gained recognition for its contributions to the development of high-quality emulators and specialized tools designed to bridge the gap between legacy hardware and modern operating systems. The brand's work often focused on optimizing performance and accuracy for vintage gaming-related software, ensuring that the experience of classic computing remained intact for enthusiasts. While not a mainstream commercial giant, Razormime's legacy lives on through the niche community of preservationists and hobbyists who rely on such specialized software to maintain the accessibility of computing history. 1 - 1
Swoop - - - 1 - -
ZIPPO - - - 1 1 -
MACazine - - - 1 - -
PDC - - - 1 1 -
Daniel Jean David - - - 1 1 -
AutoTime - - - 1 - 1
AEA-SOFT - - - 1 - -
Hanayama - - - 1 1 -
Eagle-Touch - - - 1 - 1
Micro PC XT - - - 1 1 -
CAVO - - - 1 1 -
Lemmings - - - 1 - -
Sinclair / Investronica - - - 1 1 -
S'more - - - 1 1 -
Commodore (replica) - - - 1 1 -
Kurpke - - - 1 1 -
Sherston Software UK 1987 Sherston Software was a prominent British developer specializing in high-quality educational software and interactive multimedia for the home computer market. During the late 1980s and 1990s, they became a staple for users of platforms like the Commodore Amiga, Atari ST, and later, the PC. Their catalog was widely recognized for its pedagogical depth, offering engaging, curriculum-aligned tools for subjects like mathematics, science, and literacy. Beyond pure education, Sherston contributed to the broader computing landscape by bridging the gap between complex software and user-friendly interfaces. Their products often featured high production values, including polished graphics and sound, which helped set a standard for educational software during the transition from 16-bit home computers to the dominance of the Windows operating system. 1 - -
GENTOO - - - 1 - -
Big Shot - - - 1 1 -
VEB RPOBOTRON / K5601 / CM5643 / TEAC - - - 1 1 -
KM-T5-V3+ - - - 1 1 -
Z80 ZETA - - - 1 1 -
Hihtachi - - - 1 1 -
Nentone - - - 1 - 1
RedOctane USA 2005 RedOctane was an American consumer electronics company that became a cornerstone of the rhythm gaming-era of the mid-2000s. They are most famous for developing and producing the specialized peripheral-driven gaming experience, most notably the plastic drum kit for Rock Band. Their innovation helped bridge the gap between traditional gaming and music-based interactive entertainment, turning living rooms into virtual concert stages. After achieving massive success with the Rock Band franchise, RedOctane was acquired by Harmonix in 2008. Following the acquisition, the brand's independent operations ceased as the focus shifted toward software development and broader licensing. Their legacy remains a vital chapter in video game history, marking the peak of the peripheral-driven rhythm game craze. 1 - 1
seitousha - - - 1 - -
Eyematic - - - 1 1 -
VECUS - - - 1 - 1
Zofran - - - 1 - -
GTE Telenet - - - 1 - -
Comptiq - - - 1 1 -
Anglia TV - - - 1 - -
Compettion - - - 1 1 -
CT6240 - - - 1 1 -
XE1st - - - 1 - -
RadioTrack - - - 1 1 -
Electronic Research - - - 1 1 -
Jerry+ - - - 1 1 -
Alexe Japan - - 1 - -
C359 - - - 1 1 -
C360 - - - 1 1 -
Peripheral Technology - - - 1 - -
Apogee - - - 1 1 -
C367 - - - 1 1 -
BASF Emtech - - - 1 1 -
KickRom-Flash - - - 1 1 -
Si54P-AIO - - - 1 1 -
Netlist - - - 1 - 1
Alter Image - - - 1 1 -
Gust USA 1980 Gust (Gust Interactive) is a prominent Japanese video game developer, primarily known for its long-standing-collaboration with Idea Factory. While the company's roots are deeply tied to the Japanese gaming industry, it became a significant name in the 'otome' and JRPG genres through its highly stylized, character-driven narratives. The studio is best known for the 'Rune Factory' series, which blends traditional farming simulation with deep RPG combat mechanics, and the 'Ar tonelica' series, which features a unique, music-driven storytelling system. Gust's contribution to the industry lies in its ability to blend niche aesthetic sensibilities with robust gameplay loops. Their work often emphasizes high-quality 2D and 3D character art, catering to a dedicated fanbase. Following its acquisition by Idea Factory, the studio has continued to shape the landscape of modern Japanese role-playing games, maintaining a distinct identity through its focus on emotional storytelling and intricate world-building. 1 1 -
Thorsten - - - 1 1 -
FingerWorks - - - 1 - 1
Bates - - - 1 - -
Matador - - - 1 - -
Datascan - - - 1 - -
Comet Labs - - - 1 1 -
OKTAGON - - - 1 1 -
IDE PLUS - - - 1 1 -
Delta SUNON - - - 1 - -
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