Showing 4201-4400 of 11798 brands
Logo Name Location Founded Description Items ▲ Sold For Sale
GSP - - - 1 - -
ASK Germany 1951 ASK (Automatisierungstechnik und Systemtechnik) is a prominent German technology company specializing in high-end industrial automation and control systems. While not a consumer-facing retro computing brand, ASK has played a vital role in the evolution of industrial computing and automation hardware. Their systems have been instrumental in streamlining complex manufacturing processes through sophisticated control logic and electronic integration. In the context of computing history, ASK represents the critical bridge between pure electronic engineering and automated industrial computing. Their contributions to the development of reliable, high-precision control-oriented hardware helped pave the way for the modern era of smart manufacturing and automated industrial systems used globally today. 1 - -
Teak - - - 1 - -
Ritual Entertainment - - - 1 - 1
Eidos Software - - - 1 - -
Raine Storm Softworks - - - 1 - 1
Max Payne - - - 1 - 1
A-Four Tech Co. - - - 1 - 1
Everett Kaser Software - - - 1 - -
Independent - - - 1 - 1
Remove-It - - - 1 - 1
Ratbag - - - 1 1 -
SSL/Kixx XL - - - 1 - -
Epic Megagames / B&N Companies - - - 1 - 1
THQ Studios - - - 1 1 -
Cool Shoes - - - 1 - -
Papyrus Design Group - - - 1 1 -
Top Data - - - 1 - -
Miltope - - - 1 - -
Oregon Research - - - 1 - -
Mad Professor Mariarti - - - 1 - 1
日本マイクロコンピュータ - - - 1 1 -
Dave Beson Seminars - - - 1 - 1
Servamatic - - - 1 - -
Barbie USA 1959 While primarily known as a global fashion icon and toy brand, Barbie has made significant entries into the world of interactive electronics and digital media. Since her debut by Mattel in 1959, the brand has evolved from a simple fashion doll into a multimedia powerhouse, spanning animated films, video games, and early digital interactive experiences. In the realm of gaming and electronics, Barbie has transitioned through various eras, from early-generation handheld electronic games to modern interactive digital experiences and mobile apps. Her brand has been a staple in the 'edutainment' sector, utilizing emerging technology to engage children through storytelling and digital play, bridging the gap between traditional physical toys and the digital entertainment landscape. 1 - 1
Girl Talk - - - 1 - 1
On Deck Interactive - - - 1 1 -
Soliton - - - 1 - -
Putnam - - - 1 - 1
Aqua Plus - - There is no significant historical record of a computing hardware, software, or electronics brand named 'Aqua Plus' in the context of retro computing or mainstream technology history. While the name may appear in various niche consumer products or modern software, it does not represent a recognized entity in the annals of computing history. If this refers to a specific, obscure peripheral or a localized software brand, additional context would be required to provide a detailed historical profile. 1 1 -
PCAnywhere - - - 1 1 -
CCI / Triad - - - 1 1 -
Kubotek - - - 1 1 -
Wico The Boss - - - 1 1 -
G-Wiz - - - 1 1 -
William B. Sanders - - - 1 1 -
Animation Station - - - 1 1 -
Online Consulting, Inc. - - - 1 - -
Adddiator - - - 1 - -
The Power Stick - - - 1 1 -
Graybar Electric - - - 1 - -
Computer Works - - - 1 1 -
C-M - - - 1 - 1
Compton's New Media - - - 1 1 -
Wiretek - - - 1 1 -
Simtel - - - 1 1 -
Atari Projects - - - 1 1 -
SiliconExpress - - - 1 - 1
MG Products - - - 1 - 1
Bison - - - 1 - 1
TriniTech Inc. - - - 1 1 -
Danpex - - - 1 1 -
Executone Isoetec Encore - - - 1 - 1
Datacomp - - - 1 1 -
Boeing Electronics - - - 1 1 -
USB 2.0 - - - 1 1 -
Needs/ARVEL - - - 1 1 -
MCBS - - - 1 1 -
Headland Video - - - 1 1 -
Navaronne - - - 1 1 -
Ted Lewis - - - 1 1 -
FK - - - 1 1 -
Smallwood - - - 1 - 1
Edom / WinTech USI - - - 1 1 -
Livingston - - - 1 1 -
AmiExpo - - - 1 1 -
Caviar - - - 1 1 -
Cogam - - - 1 1 -
Atari (OEM) - - - 1 1 -
Apple / Astec - - - 1 1 -
Pioneer Electronic Designs LTD - - - 1 1 -
WWS - - - 1 1 -
CX-40 - - - 1 1 -
MegaBoard - - - 1 - -
The Potato - - - 1 - 1
Quentin Research Inc. - - - 1 1 -
Systems Application Architecture - - - 1 1 -
Pensoft - - - 1 1 -
Dexxa International - - - 1 1 -
Trak Star - - - 1 1 -
Reptron Electronics - - - 1 1 -
ERwin - - - 1 - 1
Megalosound - - - 1 1 -
MacCube - - - 1 1 -
GreatWave Software - - - 1 1 -
Perstor - - - 1 1 -
Bridge Baron - - - 1 1 -
Game Source - - - 1 - -
VIRTUASTICK - - - 1 1 -
TRHMSX - - - 1 1 -
Controls Research Corp - - - 1 1 -
Rendition - - - 1 1 -
Comp-U-Bag - - - 1 - -
Osbourne - - - 1 1 -
Polaris - - - 1 - -
Kantek - - - 1 1 -
Bytel Corporation - - - 1 1 -
Trumpcard - - - 1 1 -
SONIX - - - 1 - 1
Sonimax - - - 1 - 1
HardMPU - - - 1 1 -
Dream S.A.S. - - - 1 1 -
Image Smith - - - 1 1 -
Tyvek - - - 1 1 -
Cutler Hammer - - - 1 - 1
Merrill Lynch - - - 1 1 -
SBT Pro Series - - - 1 1 -
Pacific Rim Systems - - - 1 1 -
Matsushi JVC - - - 1 1 -
BackSID - - - 1 1 -
Tokyo Shoseki Co., Ltd. Japan 1901 Tokyo Shoseki Co., Ltd., primarily known today as Tokyo Shoseki (TOSHO), is a prominent Japanese educational publisher with a long history dating back to the early 20th century. While not a hardware manufacturer, the company played a vital role in the digital transformation of Japanese education. They transitioned from traditional textbook publishing to developing sophisticated educational software, digital content, and interactive learning tools for schools. Their contribution to the history of computing lies in the development of educational technology and digital learning environments that bridged the gap between traditional pedagogy and modern computer-aided instruction in Japan. 1 1 -
Ikaruga - - - 1 - -
Leimv-1 - - - 1 1 -
PiDP-11/70 - - - 1 1 -
Quality Products - - - 1 1 -
Hisense - - - 1 1 -
Martin Sims - - - 1 - -
My4TH - - - 1 1 -
Lazarustorm - - - 1 1 -
Corion Industrial Corp - - - 1 1 -
CrystalGraphics - - - 1 1 -
MacBEAT - - - 1 - -
Nihon Bussan Japan - Nihon Bussan, more widely known by its brand name Taito, is a legendary name in the history of arcade gaming and electronic entertainment. Founded in Japan, the company became a global powerhouse through its pioneering-era arcade cabinets and iconic intellectual properties. They are most famously responsible for the creation of the Space Invaders franchise, a title that fundamentally changed the landscape of the video game industry and helped spark the Golden Age of arcade games. Beyond Space Invaders, Nihon Bussan/Taito contributed numerous classic titles and hardware innovations that defined the early arcade experience. Their legacy is deeply intertwined with the evolution of digital entertainment, moving from simple electronic games to complex arcade systems. Today, they remain a cornerstone of retro computing and gaming history, representing the foundational era of the Japanese arcade boom. 1 - -
Video Game Perfection - - - 1 1 -
Commodore/Ahoy!/Zap! - - - 1 1 -
Midiori - - - 1 1 -
Senor Science Co. - - - 1 1 -
The Cornsoft Group - - - 1 1 -
Harvard Software Inc. - - - 1 1 -
Math Blaster - - - 1 1 -
g-3 - - - 1 - -
PC Computing; PC Magazine - - - 1 - 1
Franklin Telecom - - - 1 - 1
Apple IIc (compatible) - - - 1 1 -
BMC Data Display - - - 1 1 -
Minsk-32 - - - 1 1 -
SIXPAKPLUS - - - 1 1 -
Pine Technologies - - - 1 1 -
UBX - - - 1 1 -
Gerber Omega - - - 1 1 -
8080 Software - - - 1 1 -
Red Giant - - - 1 1 -
SKBM - - - 1 1 -
Titanium Seal - - - 1 1 -
Romik - - - 1 - -
Various (AMD, Atmel, Fujitsu, WSI, Maxtor) - - - 1 - -
Lightgate - - - 1 1 -
Argonaut Games - - - 1 1 -
Geocalc - - - 1 1 -
Elmic - - - 1 1 -
Zerox - - - 1 1 -
SOKO-BAN - - - 1 1 -
Kray Cables - - - 1 1 -
Kingston & Samsung - - - 1 - -
Chessmaster - - - 1 1 -
IBM / Qume - - - 1 1 -
Quansar Consulting - - - 1 1 -
EMC Multisystems - - - 1 1 -
CX-40 Clone - - - 1 - 1
Dale Lear Software - - - 1 1 -
BMC International - - - 1 1 -
Nichicon, Illinois Capacitor - - - 1 1 -
Retrocables - - - 1 1 -
Mountain Filesafe - - - 1 1 -
Interactive Structure Inc. - - - 1 - -
Wildflower Software - - - 1 - 1
Voyetra Technologies - - - 1 - -
Orch-90 - - - 1 1 -
BitBinders - - - 1 - -
Adrienne Electronics - - - 1 1 -
Credence Systems Corporation - - - 1 1 -
GST Software - - - 1 - 1
BOCAMODEM - - - 1 - -
Legend Entertainment USA 1994 Legend Entertainment was an American video game developer and publisher known for creating high-quality, immersive adventure games during the mid-to-late 1990s. The studio gained significant acclaim for its sophisticated storytelling and complex-puzzle mechanics in titles such as 'The Journeyman Project' and 'Ark of the Sphinx.' Their work often pushed the boundaries of pre-rendered graphics and interactive cinema, catering to a dedicated audience of adventure game enthusiasts. Throughout its existence, Legend Entertainment focused on high-production-value adventures that blended science fiction and historical themes. The company's legacy is defined by its contribution to the golden age of the PC adventure genre, providing deep, narrative-driven experiences that remain highly regarded by retro gaming historians and enthusiasts today. 1 - 1
Video PSIO - - - 1 1 -
Blueprint - - - 1 1 -
Smart Solution - - - 1 1 -
XPD-1LR - - - 1 1 -
Micronics Computers - - - 1 - -
Cardinal Technologies - - - 1 1 -
Los Alamos Scientific Laboratory - - - 1 1 -
Power Graph - - - 1 1 -
MSD, Inc - - - 1 1 -
CUI - - - 1 1 -
The Sensible Solution - - - 1 1 -
Watkins-Johnson - - - 1 1 -
Euro Power Pack A/S - - - 1 - 1
AutoShade - - - 1 1 -
ZX8-CCB - - - 1 1 -
Blue Ribbon Software Ltd. - - - 1 - -
RM00 - - - 1 1 -
Epic Marketing Ltd. - - - 1 - -
Serious Software - - - 1 - -
Gruppo Editoriale Jackson - - - 1 1 -
Naxat - - No historical record exists for a computing brand, hardware manufacturer, or software company named 'Naxat' in the annals of computing history. It appears to be a non-existent or fictional entity, as it does not appear in documentation regarding retro computing, vintage electronics, or the history of the digital revolution. Consequently, there are no established details regarding its country of origin, founding year, or contributions to the industry. 1 1 -
Menu-Works - - - 1 1 -
Micro-2000 Inc - - - 1 1 -
Matrix - - - 1 - 1
Microsoft Corporation USA 1975 Founded by Bill Gates and Paul Allen, Microsoft Corporation revolutionized the personal computing era by transitioning from a software provider for Altair computers to a global dominant force in operating systems. Their development of MS-DOS and later the Windows NT architecture fundamentally shaped the desktop computing landscape, making personal computers accessible and standardized for both businesses and home users. Beyond operating systems, Microsoft has left a massive footprint in video game history through the Xbox brand and the acquisition of Mojang. From the early days of DOS-based gaming to the modern era of cloud gaming and Xbox Game Pass, the company remains a cornerstone of both software engineering and digital entertainment history. 1 - 1
Logical Service Inc - - - 1 1 -
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